Stuntin Vehicle Script Tools
Feature lists for the universal driving GUIs that get advertised on Stuntin anyway.
This page is a field guide to features, not a download booth. Universal vehicle GUIs get advertised on every new Roblox car game, including Stuntin. They usually share the same toggle list. If you still want them after reading script safety, at least know what each toggle actually does to a ramp.
Speed / infinite boost
What it claims: your car always has nitro, or walkspeed/vehicle velocity is multiplied.
What it does on Stuntin: every wave becomes a launch, every landing from the landing guide becomes an explosion. Other players see a missile. Full servers rubber-band you. After a handling patch on alpha notes, the multiplier often flings you into the kill volume.
Fly
What it claims: WASD flight out of the vehicle or with the vehicle.
What it does: useful only to scout a builder line from above. In a public playlist it is griefing. Curseddd Games can detect unnatural Y velocity even if the GUI says “undetected”.
Noclip
What it claims: drive through barriers and unfinished geometry.
What it does: skips the point of block tiers. Also used to enter kill volumes that were supposed to be walls. On mobile, noclip plus touch lag equals a one-way trip under the map.
Auto-complete / teleport to finish
What it claims: instant likes, instant wins, skip every kicker.
What it does: poisons the map tier playlist. If you do this on your own publish, you learn nothing. If you do this on someone else’s, you are not a racer — see racers. Many of these functions just teleport the root part and then error because Stuntin checkpoints are not the same remotes as Bike Obby clones.
Auto farm / loop maps
What it claims: hop map to map while you sleep.
What it does: hits discover with bot traffic. Usually requires HTTP on the executor and a key system. Key systems are where cookies get stolen. There is no Stuntin currency treadmill that makes this worth it — the loop is driving, not collecting pets.
ESP / tracers
What it claims: see racers and checkpoints through walls.
What it does: extra boxes on a game about ramps. Checkpoints should be visible if the author followed how to build. If they are not, leave the map via how to play.
Kick / crash others
What it claims: “kill all, kick all, ban all” on car games.
What it does: almost never works on a verified group’s experience, and the paste is frequently a backdoor. If a GUI leads with this, close it.
”Works on Stuntin” stickers
A universal script can sit in a vehicle seat here and still be a Stunt Simulator leftover. Place ID 123577181610172 is the tell. If the GUI’s game list does not include that ID, you are the tester. Testers get banned first.
If you insist on experimenting
- Alt account.
- Empty server, not a 50-player kicker.
- No key-system links.
- Expect a break after the next
[UPD]. - Do not mix with code redeem. Different boxes, different risks.
Better use of the same hour: land a jump clean, publish a three-piece line, race a friend. The scripts hub will still be here if you need the warning again.
Related
Safety is mandatory reading. Vehicle tiers are the legitimate way to go faster.
Frequently Asked Questions
Quick answers to the most common Stuntin questions.
Is there a working auto-complete for Stuntin?
Nothing we will recommend. Teleport-to-finish GUIs are recycled from other obbies and break on this universe's checkpoints.
Will speed scripts make me better at ramps?
They make landings worse. Learn pulse boost from the landing guide instead.
Do fly scripts help builders?
They can scout height, and they can also get the account banned. Use camera and test-drive in the official builder.
Why did a GUI work yesterday and error today?
Alpha remotes moved. Universal hooks lag behind Curseddd Games patches.