Stuntin Controls Cheatsheet
The binds to keep on a second screen while a ramp is coming up fast.
This is the compact table. The why lives in the controls guide. Alpha HUD labels move; if a row stops matching your build, check alpha notes and keep the intent (steer, throttle, boost, camera, reset).
Drive
| Intent | PC | Mobile | Console |
|---|---|---|---|
| Steer | A / D or arrows | Left stick (landscape) | Left stick |
| Throttle | W | Right throttle button | RT |
| Brake | S | Brake button | LT |
| Boost pulse | Shift or HUD | Large right-side button | Bumper (rebind if shared with jump) |
| Camera | Right-drag mouse | Pinch / drag (set zoom before the jump) | Right stick |
| Reset | Roblox reset / restart | Reset in menu | Menu reset |
| Lobby | Back / lobby button | Back | Back |
Landing reminder: pulse boost at the lip, never on contact. Nose toward the plate. Full landing tutorial.
Builder (PC first)
| Intent | Do this |
|---|---|
| Place | Click with grid snap on |
| Rotate | Handle or R if the tool offers it |
| Duplicate | Copy a tested ramp, do not freehand a twin |
| Test | Drive in a starter car before publish |
| Checkpoint | Place where you failed |
Touch building works for nudges only. Plan on the map planner before you fight the tray on a phone.
Race with friends
| Intent | Do this |
|---|---|
| Same server | Join from host profile |
| Same map | One title in chat, then play |
| Fair cars | One letter from the vehicle list |
| Physics | Stagger the kicker, do not stack 50 boosts |
Full flow: how to race.
Do not bind
- Executor menus. They are not controls. Safety.
- Chat macros that paste fake codes.
- Reverse in the air.
Five-minute drill
Same as the controls guide, condensed: ten takes on one featured ramp from how to play. First three without boost, next four with a lip pulse, last three with camera already on the plate. If the last three are cleaner, the sheet has done its job.
Keep this page pinned. When a friend asks “what is boost on Xbox,” send this URL instead of a screenshot of the wrong stunt game.
Quick fixes when a bind “does nothing”
- Boost missing on PC: look for a HUD icon before you rebind the whole keyboard. Alpha sometimes hides Shift behind a clickable nitro.
- Mobile boost covered by the thumb: Roblox touch-shift the button up and make it larger. Portrait mode is not a layout.
- Console jump and boost on the same face button: move boost to a bumper in Roblox controller mapping.
- Camera never shows the plate: lower sensitivity; the controls guide explains the 90-degree swipe test.
- Reset sends you to lobby instead of checkpoint: you used Roblox’s character reset on a map that wanted the in-map restart. Try the on-track button first.
If none of that matches, the patch moved the HUD. Play one featured map from how to play before you assume hardware failure. Then build. Then race. The cheatsheet is a seatbelt, not a driving school.
Related tools
Map planner for publishes. Tools hub for the index. Getting started if they do not know where the lobby buttons are.
Frequently Asked Questions
Quick answers to the most common Stuntin questions.
What key is boost in Stuntin?
PC is usually Shift or a HUD button. Mobile is a right-side button you should enlarge. Console is often a bumper.
Why is this separate from the controls guide?
This is the printable table. The guide explains sensitivity, mistakes, and drills.
The buttons moved after an update.
Alpha HUD shifts. Keep the intent row and check alpha notes. The physical keys still do steer, throttle, boost, camera.
Can I use this on a phone lock screen?
Yes. Landscape play, then glance the table between runs.