Guides

Getting Started in Stuntin

A first-session checklist for the Curseddd Games stunt builder.

Last updated:

Stuntin Getting Started

Stuntin drops you into a Roblox lobby with a car, a stack of racing blocks, and other people already launching off ugly ramps. There is no quest log. The first session is about surviving the physics and understanding that maps are the content. This guide is the on-ramp for that idea. After it, jump to how to play community maps or controls depending on whether you crashed because you could not find a track or because you could not steer.

Minute 0–2: spawn without panic

  1. Open the official Stuntin experience. Wait for the HUD. Alpha loads can hitch on mobile.
  2. Accept the default car. Do not open Robux prompts yet. The starter body is enough to learn takeoff.
  3. Find the Play / Maps / Discover button. That is the front door. The builder can wait.
  4. If the server is a construction site with no published tracks, leave and rejoin. You want a public lobby that already has likes on the map list.

Servers hold up to 50 players. A full lobby is usually better than an empty one because votes surface driveable layouts. An empty lobby is only useful when you are testing a publish of your own — see how to race friends.

Minute 2–10: drive before you build

Pick a short featured map. Short means you can see the finish from the start, or the description says beginner. Drive it twice:

  • First run: hold a medium throttle, do not mash boost on the first crest.
  • Second run: try one air correction using the landing tutorial idea — nose slightly down before the wheels meet asphalt.

If you cannot finish twice, the map is the problem, not you. Back out and pick another. Community quality in an alpha is uneven on purpose.

The garage, without the meta spiral

Open the garage once. Note three things only:

  1. Mass / class if the UI shows it. Heavier cars forgive landings and hate tight corkscrews.
  2. Boost — a short burst is for the last meters of a ramp, not the whole hill.
  3. Paint — cosmetics. Ignore them until you can land the yellow-car wavy ramp that Stuntin uses in its thumbnails.

When you are ready to spend, read the vehicle tier list. Buying a supercar that understeers off a 30-degree plate is how new accounts waste the first hour.

Codes, scripts, and other lobby traps

There are no confirmed public codes. The codes hub is empty on purpose. Do not paste “STUNTIN2026” into chat. If a redeem box appears after a patch, use how to redeem.

Scripts that auto-complete maps or freeze your car in the air will get you kicked and can cost the Roblox account. If you are curious what exists, read script safety first, then decide you would rather learn the ramp.

Minute 10–20: touch the builder once

Open the builder. Place three pieces: flat road, small ramp, flat landing. Drive it. Delete it. That is the whole lesson. The map builder guide is the long version; how to publish is when a line is actually ready; the map planner is the paper version. Do not publish a 200-block megabase on day one. Nobody will finish it, and the like counter will teach you the wrong lesson.

What “alpha” means for you

Curseddd Games is still adding blocks and moving HUD buttons. A loop that launched yesterday might yeet you into the skybox tonight. When something feels broken:

  1. Check alpha notes.
  2. Try a different car from the tier list.
  3. Rejoin a fresh server so you are not on a stuck instance.

Do not assume you “do not get Stuntin.” The physics are the product, and they are still being tuned.

First-session goals that actually matter

  • Finish two community maps.
  • Land one jump without exploding.
  • Know where Play, Garage, and Build live on your device.
  • Bookmark this wiki’s guides hub so you are not searching YouTube for a different stunt game.

When those four are done, you are past the tutorial the game never wrote. Next reads: controls if steering felt mushy, or how to play if you could not find a second map you liked.

Stay in this cluster: how to play, controls, how to land jumps, how to build maps, how to publish, play on mobile, and how to race friends.

FAQ

Frequently Asked Questions

Quick answers to the most common Stuntin questions.

Is Stuntin pay to win?

Not in the current alpha. A starter car can finish community maps. Spend Robux on cosmetics after you can land jumps, not before.

Should I build or drive first?

Drive first. Builders who have never finished a public map publish ramps that do not launch.

Why did my first ramp explode the car?

Too much speed or a nose-up landing. Read the landing tutorial and retry the same ramp ten times.

Is this the same as Stunt Simulator?

No. Stuntin is a Curseddd Games map builder. Stunt Simulator is a different Roblox incremental.